I understand that you don't want to be like all the rest of the zombie games, but there needs to be a little more to the game. The constant clicking on the ammo pile got kind of old. Good idea, liked the fact there isn't some god weapon. I would like to see some more choice in armament...
Ah, there we go... the exit button... Sorry, but the same thing repeating over and over is not cool, or fun to watch. Funny picture yes, funny clip? no...
Yeah it was kind of fun shooting the little people from my high tower, but what the hell man... there is no break in the action AT ALL!!!! Your sniper tower never gets any better, you have to upgrade your buildings alot before they are of any use. My arm is so freaking tired now from all the tanks mostly... What is the point in the other buildings if they don't do jack squat? I guess they did take some damage for the tower... maybe
Graphics were alright
Replayable - maybe if you want to work on your clicking muscles
Weapons and upgrades - what is the point other than a minor shield you constantly repair?
targets - average at best, either they are easy kills or hardcore
Graphics - low (paint-esque, pixel fun)
Game play - repetitive and mundane (reload sucks!)
Replay - Yeah, not happening (no replay button anyways)
Weapons:
gernades - Really handy, if you can get the guy to throw them...
.357 - Reload one round at a time?!?! BS man... BS
AK - auto fire is nice, but it isn't anything special
Shotgun - skipped it and went right to the gatlin gun
Gatlin gun - how is it any different than the AK other than the horrible cost?
Cheats:
Yeah, you have to use them if you plan to get past lv three or so. The birds are so tiny you are bound to miss one and lose the game if you blink. Oh, for some weird reason you have to last from night all the way to the next night (not night to day like most zombie games)... who the hell can stay awake and firing for 24 hours?
I like zombie def games, but this one didn't hold my attention for long. Having to click on the ammo pile stunk out loud, 24 hr shoot out is... odd, grenades are cool though... even though your guy is slow, he does kill most of the walkers on the screen (but watch out for those damned birds!)
Wow... I guess those zombies were on their way to the olympics for the 100 yd dash lol. Slow them down man, I did notice that you can slow them down by shooting them. Reload time could use a speed up, but it wasn't as bad as I thought it was going to be. Stick people graphics, tough game play, and only one weapon... can't really give you a good score for this one, but you are on the right track.
A very good zombie def game. I liked how you get new weapons, how finding people is VERY important (didn't do that the first time I played and lost fast), and the berret (50 cal anti material {metal, stone, etc} sniping riffle) was awsome. The only thing I didn't really like was the aiming system. I didn't always know where I was shooting at... just sprayed bullets out and hoped, with the assistance of my helpers, I got the kills in time. Adding a findable laser sight would be cool (or at least a weapon with one). My only question is do you have it set so if you spend time on finding weapons, do you lose more people?
As a note to people playing this for the first time... don't spend more or equal time on finding weapons early on. Finding the max number of people will help quite a bit more than maybe getting the next weapon. I made it through the first three days with just the pistol and found a person each day.
Good game, it could still use some work (make the rabbits faster!)... but overall I would give it a 8.5 - 9 rating. Graphics were nice and bloody, but not really area specific (head shot was same as a belly shot) and I was hoping for higher damage areas that you needed to take aim at. Good variety of targets, and I didn't even see some of there attacks coming lol... the pregnant ones get me every time I see them lol. More weapons would be nice, but it was nice that you could use several weapons to get the job done and not just your rkt launcher or assualt riffle (I used everything except gernades and pistols most of the later game). I thought it was cool that you left a warning before you dropped the hammer on us lol... they made me laugh as well. If you could improve the buying options that would be GREAT, I kept clicking the options button if I was in a hurry to buy ammo... and that was about the only thing that bugged me. There were not any bunny juggernauts that I couldn't kill, but they weren't pansies either... so just about anyone who likes def games should like this.
I've read some of the other reviews, and I don't think he was drooling in front of the door (drool isn't white, but can you guess what else is?) Quick animation, good sound (did pop some), interesting character design, but the "naked" yellow man did seem odd. I guess the nudest-r-us burnt down and he didn't have anywhere else to go huh? I do agree that it would of been nicer to of had some more animations and not just words in places.
All 56 flash Reviews
Rated 3.5 / 5 stars September 16, 2007
Good, but not great
I understand that you don't want to be like all the rest of the zombie games, but there needs to be a little more to the game. The constant clicking on the ammo pile got kind of old. Good idea, liked the fact there isn't some god weapon. I would like to see some more choice in armament...
Rated 1.5 / 5 stars August 25, 2007
MAKE IT END!!!
Ah, there we go... the exit button... Sorry, but the same thing repeating over and over is not cool, or fun to watch. Funny picture yes, funny clip? no...
Rated 3 / 5 stars August 23, 2007
Boring click fest...
Yeah it was kind of fun shooting the little people from my high tower, but what the hell man... there is no break in the action AT ALL!!!! Your sniper tower never gets any better, you have to upgrade your buildings alot before they are of any use. My arm is so freaking tired now from all the tanks mostly... What is the point in the other buildings if they don't do jack squat? I guess they did take some damage for the tower... maybe
Graphics were alright
Replayable - maybe if you want to work on your clicking muscles
Weapons and upgrades - what is the point other than a minor shield you constantly repair?
targets - average at best, either they are easy kills or hardcore
Rated 2 / 5 stars August 23, 2007
Uhh.... blehhh
Graphics - low (paint-esque, pixel fun)
Game play - repetitive and mundane (reload sucks!)
Replay - Yeah, not happening (no replay button anyways)
Weapons:
gernades - Really handy, if you can get the guy to throw them...
.357 - Reload one round at a time?!?! BS man... BS
AK - auto fire is nice, but it isn't anything special
Shotgun - skipped it and went right to the gatlin gun
Gatlin gun - how is it any different than the AK other than the horrible cost?
Cheats:
Yeah, you have to use them if you plan to get past lv three or so. The birds are so tiny you are bound to miss one and lose the game if you blink. Oh, for some weird reason you have to last from night all the way to the next night (not night to day like most zombie games)... who the hell can stay awake and firing for 24 hours?
I like zombie def games, but this one didn't hold my attention for long. Having to click on the ammo pile stunk out loud, 24 hr shoot out is... odd, grenades are cool though... even though your guy is slow, he does kill most of the walkers on the screen (but watch out for those damned birds!)
Rated 1.5 / 5 stars August 23, 2007
Ugly fish, ugly clip
Same sounds over and over and over... it was like watching a windows screen saver with horrible techno music in the back ground.
Rated 3 / 5 stars August 19, 2007
Anti-sprinters killing club... or zombies
Wow... I guess those zombies were on their way to the olympics for the 100 yd dash lol. Slow them down man, I did notice that you can slow them down by shooting them. Reload time could use a speed up, but it wasn't as bad as I thought it was going to be. Stick people graphics, tough game play, and only one weapon... can't really give you a good score for this one, but you are on the right track.
Rated 4.5 / 5 stars August 19, 2007
Aiming
A very good zombie def game. I liked how you get new weapons, how finding people is VERY important (didn't do that the first time I played and lost fast), and the berret (50 cal anti material {metal, stone, etc} sniping riffle) was awsome. The only thing I didn't really like was the aiming system. I didn't always know where I was shooting at... just sprayed bullets out and hoped, with the assistance of my helpers, I got the kills in time. Adding a findable laser sight would be cool (or at least a weapon with one). My only question is do you have it set so if you spend time on finding weapons, do you lose more people?
As a note to people playing this for the first time... don't spend more or equal time on finding weapons early on. Finding the max number of people will help quite a bit more than maybe getting the next weapon. I made it through the first three days with just the pistol and found a person each day.
Rated 4.5 / 5 stars August 17, 2007
Nice...
Good game, it could still use some work (make the rabbits faster!)... but overall I would give it a 8.5 - 9 rating. Graphics were nice and bloody, but not really area specific (head shot was same as a belly shot) and I was hoping for higher damage areas that you needed to take aim at. Good variety of targets, and I didn't even see some of there attacks coming lol... the pregnant ones get me every time I see them lol. More weapons would be nice, but it was nice that you could use several weapons to get the job done and not just your rkt launcher or assualt riffle (I used everything except gernades and pistols most of the later game). I thought it was cool that you left a warning before you dropped the hammer on us lol... they made me laugh as well. If you could improve the buying options that would be GREAT, I kept clicking the options button if I was in a hurry to buy ammo... and that was about the only thing that bugged me. There were not any bunny juggernauts that I couldn't kill, but they weren't pansies either... so just about anyone who likes def games should like this.
Rated 5 / 5 stars August 17, 2007
Wow...
Good music, kept the syncing inline with music and action, and the visual art is as good as always. Keep up the great work.
Rated 4 / 5 stars August 16, 2007
Really funny
I've read some of the other reviews, and I don't think he was drooling in front of the door (drool isn't white, but can you guess what else is?) Quick animation, good sound (did pop some), interesting character design, but the "naked" yellow man did seem odd. I guess the nudest-r-us burnt down and he didn't have anywhere else to go huh? I do agree that it would of been nicer to of had some more animations and not just words in places.
Keep up the good work man.